I am Mathieu 'p01' Henri, creative coder, technical speaker, demoscener, JavaScript developer and size optimizer extraordinary. Microsoft engineer on the persona cards by day. Coder artist of tiny realtime audio visual animations by night. Here is a collection of my talks about art+code and audio visual productions for the web platform, PC and Atari ST. Enjoy.
- FRONTFEST MOSCOW It was an honour to be invited to Fronfest Moscow 2017 with the little family to give my first workshop; implementing a Twin-stick shooter using ES6 and Canvas, and to continue my CODE🎙ART series of talks + live coding aiming to inspire new web developer artists. on November 18th, 2017
- VOLTRA VOLTRA: Grinding the Universe, a gritty JavaScript demo, winner of the 1024 bytes demo competition at the Assembly 2017. on August 6th, 2017
- BREATHING EARTH Another take on Nadieh Bremer mesmerizing Breathing Earth visualisation, running at 60fps on a 2D Canvas without libraries or frameworks. on June 26th, 2017
- CODING⯌ART AT RENDER CODING⯌ART at Render 2017 was part of my series of talks + live coding aiming to inspire new web developer artists. on March 31th, 2017
- DWITTER SON1K DWITTER—SON1K, the winning entry of JS1k 2017 is a social AudioVisual LIVE coding environment for the Twitter generation. on February 27th, 2017
- CODING⬢ART AT SCRIPT'17 Script'17 was all kinds of awesome: Great organization, line up, venue, catering, diverse and welcoming. It was a pleasure to talk to you all and LIVE code something useless before the party. Looking forward to see useless things from you all. on January 27th, 2017
- JS1K 2017 INVITATION JS1k 2017, the yearly 1kb JavaScript contest, is about to start and kuvos asked me at FFConf if I would like to make an invitation demo again. Hell yes! on January 25th, 2017
- ART×JS AT FFCONF ART×JS was the closing talk at FFconf 2016. The goal was to bring new developer artists to the web by abusing standards and developing a visual understanding of mathematics. on November 11th, 2016
- ASTRA ASTRA is a JavaScript odyssey in 1002 bytes for Assembly 2016 on August 6th, 2016
- 10 PRINT THEREMIN AT WEB REBELS A lighting talk about labyrinth generation and theremin instrument using the Web Audio API in 219 bytes presented at Web Rebels 2016. on June 2nd, 2016
- DEMO REEL AND TINY JAVASCRIPT AT FRONT TRENDS I had the pleasure to speak about creating bite sized audio-visual demos, and LIVE code one at Front Trends 2016 in Warsaw, Poland. on May 19th, 2016
- LRNZ SNGLRT LRNZ SNGLRT is a minimalist and energetic entry for JS1k 2016 showing twisted Lorenz attractors with ambient occlusion, soft shadows, ... a strong beat & clean design. on March 13th, 2016
- TINY AUDIO-VISUAL DEMOS AT JSCONF ASIA I had the honor to open the second day of JSConf Asia 2015 in Singapore with a talk and LIVE programming session about Tiny Audio-Visual Demos on November 20th, 2015
- BLCK4777 Winning 1kb intro at Assembly 2015, BLCK4777 is a JavaScript explosion of light and triangles in 1023 bytes on July 31th, 2015
- IMPOSSIBLE ROAD Back in October 2014, a good friend of mine, showed me IMPOSSIBLE ROAD and half joked that I should do a remake for JS1k the yearly 1kb JavaScript contest happens in Spring. This set my mind on hyperdrive. on March 14th, 2015
- JS1K 2015 INVITATION JS1k 2015, the yearly 1kb JavaScript contest, is around the corner and kuvos asked a couple of optimizer extraordinaires to open the show. Hopefully this little invitation will tingle the spider sense of talented developers and code golfers in time for them to submit high quality entries to JS1k 2015. on January 28th, 2015
- DRAGON PUNCH An itsy bitsy Dragon curve renderer in 121 bytes. on February 26th, 2014
- THREAD The "10 print" maze generator in 15 bytes of x86 assembler. on December 19th, 2013
- THREAD JS Breaking the 64 bytes fronteer with the famous "10 print" maze generator. on December 16th, 2013
- SHEET An Excel-like spreadsheet with arbitrary expressions and persistence using localStorage golfed under 256 bytes with aem1k, subzey, xem, rlauck, odensc, mmastrac, and corruptio on November 27th, 2013
- MINICRAFT Tribute to MINECRAFT, voxel flyby in 252 bytes of HTML5 on November 2nd, 2013
- WOLFENSTEINY An homage to Wolfenstein 3D in 251 bytes of HTML5 on October 15th, 2013
- JAVASCRIPT IS JARIG Javascript is 18 years old! Let's celebrate with a nice little tune. on September 14th, 2013
- TEA STORM 256 bytes JavaScript signed distance field raymarcher using 2D Canvas. TEA STORM won at Function 2013 on September 14th, 2013
- MINI DISTRICT How to build a 3D City in 256 bytes with Canvas 2D on August 17th, 2013
- ANDES The Andes are the world longest mountain range: 7,000 km and 1,022 bytes of JavaScript, making for a nice entry for Assembly 2013 on August 3rd, 2013
- MINAMI DISTRICT DEMOJS 2013's winner 1k intro. With MINAMI DISTRICT I wanted to do something fresh. Something never seen in normal demos before: A city with a twister skyscraper. on June 29th, 2013
- HYPERSONIC MANDELBULB A hasty invalid JS1k entry using webGL+Audio. Possibly the first one. on March 6th, 2013
- MATRAKA DEMOJS 2012's winner 1k intro with 3D graphics and music, written in JavaScript and packaged into a self extracting PNG image. See and hear for yourself! Remember, everything you're about to see and hear fits in 1024 bytes. Watch out, the music is quite loud on June 30th, 2012
- MICRO NOVA Quite possibly the smallest WebGL demo effect. Micro Nova clocks under 512bytes and shows supernova-like blasting colors. on May 30th, 2012
- RAYTRACED CHECKBOARD What about an Ascii art raytraced checkboard animation in 128 bytes of HTML + JavaScript ? on April 20th, 2012
- JS1K SPEECH SYNTHESIZER Sorry but I didn't have the time nor felt like doing heavy 3D, FPS game, particle systems, flying hearts and flowers for JS1K#4. This time, Audio was ON and several entries featured a melody and other simple sound effects, so I had to make a Speech Synthesizer in 1K of JavaScript. on March 14th, 2012
- TV NOISE Fall 2011, another meme struck Pouet.net. TV NOISE. Over the course of a few weeks, every single platform went psssh. There you go open web platform: TV noise in 128 bytes. on November 13th, 2011
- MUSIC SOFTSYNTH This is the brain child of 140byt.es and Experimental music from very short C programs. on October 13th, 2011
- SUDOKU SOLVER Solves a Sudoku grid using magic, recursion, and 140bytes of brute force. on September 21st, 2011
- COTTON CANDY First stab at webGL, in 1k between two nappy changes. It's glitchy and tiny but I quite like this puppy. It ranked #3 at DemoJS. on July 2nd, 2011
- WOLF1K The idea of this entry for the JS1K contest was to do the impossible: a 1K remake of the famous WOLF5K that rocked the final edition of the5K. It does not feature guns, evil grins and violence for in WOLF1K there is no room for guns or any form of violence. on September 10th, 2010
- JSPONGY Since Mentor^TBC released Spongy, an amazing 128b intro raymarching a Menger sponge, I wondered how far such effect could be size optimized in JavaScript while keeping complex camera path. The answer: 281 bytes. on October 23rd, 2009
- TILT SHIFT A very fast & simple tilt-shift effect in Canvas. on January 10th, 2009
- MARS LANDSCAPE Remember the amazing MARS 4Kb intro by Tim Clarke in 1993 ? Here comes a remake in 256b using JavaScript and Canvas on October 16th, 2008
- PNEBULA Almost the first 256b intro using Canvas ever :p on September 30th, 2008
- MANDELBROT TRACER Possibly the smallest Mandelbrot tracer ever in JavaScript: 101 bytes on September 21st, 2008
- DEFENDER OF THE FAVICON The brilliant arcade game Defender now playable inside the favicon of your browser! The idea was to push the concept of generated favicons far and beyond and pack a thrilling retro shooter in 16×16 pixels. on July 15th, 2008
- TUNNEX Ascii art tunnel + Scroll text: The first multi-effect 256b production in JavaScript on June 28th, 2008
- RUBBER IN SOLID # A crazy twister effect in 256bytes of DHTML on January 6th, 2008
- 3D TOMB II 3D TOMB II: The tomb of the 4096 mummies is a first person shooter in a fully textured environment done in less than 4KB of JavaScript. on July 1st, 2007
- OOMA 2 Rotozoom with tilt and experimental music in a valid 480bytes Atari bootsector. on May 13th, 2007
- STARFIELD A simple 3D starfield with title and fog in 256 bytes of Javascript on February 25th, 2007
- ASAHIKAWA Flyby the city of Asahikawa in 64 bytes. on January 21st, 2007
- MANDELBROT ROTOZOOM Many people did fractals renderers in Javasript in 256 bytes, but no one ever made one that zooms and rotate... until today. on September 1st, 2006
- TERRA A voxel landscape rendered using a plasma in a valid 480bytes Atari bootsector. TERRA ranked #2 at Outline 2006 on June 6th, 2006
- NEJA My first JavaScript demo, presented at the Assembly 2005 where it ranked #4 on July 30th, 2005
- OOMA The winning bootsector of Outline 2005, featuring two images zooming with experimental music in a valid 480bytes Atari bootsector. on March 30th, 2005
- FIRE Warming up with a 32 bytes fire effect for MSDOS after a few years break from the demoscene for studies and work. on September 30th, 2004
- COPTER CRUISE A simple Commanche-like that won the 20lines 'Terrain' contest at the OzoneAsylum in July 2004 on July 29th, 2004
- SIERPINSKI GASKET A cute Sierpinski gaskets in 96 bytes of DHTML. on June 14th, 2004
- 256B.HTM ROUND 2 The second edition of the 256B.HTM contest allowed 3 entries per author. Mine ranked 1st, 2nd and 4th out of 43. Only a few points shy of a total take over! on September 2nd, 2002
- 256B.HTM The first edition of the 256B.HTM contest allowed 5 entries per author. Mine ranked 1st, 10th, 19th and 29th out of 63. on March 1st, 2002
- DRAWING LINES IN JAVASCRIPT An efficient method to draw and animate many lines in JavaScript, without Canvas or any similar graphic API. on November 3rd, 2001
- EQUALIZER A little intro for the famous Equalizer BBS made in 4kb for MSDOS on April 23rd, 1997
- MAGIC A cute little intro for the Magic BBS made in 3.5kb for MSDOS on April 11th, 1997
- PULPINA Winning 64kb DOS intro at the Volcanic party 1997, made in one week, in Pacal. on February 23rd, 1997
- URYA A sweet text mode 64kb intro on PC, written in PASCAL and showed at the WIRED'96 demoparty where it ranked 4th. on November 3rd, 1996
Let's talk
Don't be shy; get in touch by mail, twitter, github, linkedin or pouet if you have any questions, feedback, speaking, workshop or performance opportunity.